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Roadmap

Obviously spoilers ahead! Do not read if you don't want spoilers!

We are actively expanding Hungry Horrors throughout Early Access. Our focus remains on adding biomes, Horrors, dishes, mechanics, characters, and systems, alongside regular fixes and improvements shaped by player feedback.

We are also actively updating translations based on community input. If you notice any issues with the localisation in your language, pop into our Discord and let us know.

Next Patch

We are working on addressing community feedback around replayability. We don't want to spoil too much too early, but we are working on making Horrors and dishes feel more unique, as well as different gameplay modes. More info coming soon.

If you want to be among the first to test it, you can join our playtesters on our Discord.

Next Biome

This update centres on the next biome, Loch, set in the Scottish Highlands. The area introduces a new ingredient, oats, and the dishes made with it — including Haggis and Laverbread.

dishes loch biome

The update also introduces four new Horrors, a new artefact, NPC, familiar, and more.

loch biome

Thank You

Thank you for all the feedback, suggestions, and bug reports so far. They genuinely help us make the game better. If you would like to share more thoughts or report issues, we encourage you to join our Discord and post them there.

Hungry Horrors is developed by a self-funded, self-published team of two, so we appreciate your patience as we continue working on upcoming patches.